4.Analysis
4.1 Custom statistics
Android
TJNative.event(String eventId);
TJNative.event(String eventId, String label);
TJNative.event(String eventId, HashMap<String, String> attributes);iOS
[IOSLoader tj_name:@"eventId"];
[IOSLoader tj_name:@"eventId" value:@"label"];
[IOSLoader tj_name:@"eventId" map:@"attributes"];Unity
Wb.TjManager.Instance.TJCustomEvent(string eventId);
Wb.TjManager.Instance.TJCustomEvent(string eventId, string label);
Wb.TjManager.Instance.TJCustomEvent(string eventId, Dictionary<string, string> attributes);Creator
4.2 Checkpoint statistics
Android
iOS
Unity
Creator
4.3 Recharge statistics
4.3.1 Statistics recharge succeeded
Android
iOS
Unity
Creator
4.3.2 Add value and buy props
Android
iOS
Unity
Creator
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