1.Core
1.1 Init SDK(must)
Android
CoreNative.init();
iOS
[IOSLoader startLoaderLibrary];
1.2 Set game exit callback(Only Android)
Android(must)
PayNative.setGameExitCallback(Runnable runnable);
Example:
PayNative.setGameExitCallback(new Runnable() {
@Override
public void run() {
// TODO Auto-generated method stub
CoreNative.gameExit();//you must execute this code before exit
currentActivity.finish();
System.exit(0);
}
});
Parameters:
runnable:the runnable of exit trigger.
1.3 Open exit game(must)
Android
PayNative.openExitGame();
Recommend ways as follows:
if(PayNative.isExitGame()){
PayNative.openExitGame();
}
else{
//pop the exit dialog of game
...
}
Unity
Wb.PayManager.Instance.OpenExitGame();
Example:
if (Wb.PayManager.Instance.IsSupportExit())
{
Wb.PayManager.Instance.OpenExitGame();
}
else {
//pop the exit dialog of game
showEngineExit();
}
Creator
Wb.Tool.applicationExit();
1.4 Get parameters of Application
Android
import com.google.extra.platform.Utils;
//get the name of Application
Utils.getAppName();
//get package name
Utils.get_package_name();
//get channel
Utils.getChannel();
//get project id
Utils.get_prjid();
//get version of Application
Utils.get_app_ver();
//get imei
Utils.get_imei();
iOS
//get the name of Application
[IOSLoader getAppName];
//get package name
[IOSLoader getPackageName];
//get channel
[IOSLoader getChannel];
//get project id
[IOSLoader getPrjId];
//get version of Application
[IOSLoader getAppVersion];
//get imei
[IOSLoader getImei];
Unity
//get package name
Wb.CoreManager.Instance.GetPackageName();
//get channel
Wb.CoreManager.Instance.GetChannel();
//get project id
Wb.CoreManager.Instance.GetPrjid();
//get version of Application
Wb.CoreManager.Instance.GetVerName();
//get imei
Wb.CoreManager.Instance.GetImei();
Creator
let pname = Wb.Core.getPackageName();//get package name
let prjid = Wb.Core.getPrjid();//get project id
let imsi = Wb.Core.getImsi();//get imsi
let imei = Wb.Core.getImei();//get imei
let lsn = Wb.Core.getLsn();//get lsn
let appid = Wb.Core.getAppid();//get appid
let channel = Wb.Core.getChannel();//get channel
let vername = Wb.Core.getVerName();//get version of Application
1.5 Get custom switch value
Android
ChnlManager.getValueForKey(String customKey);
Example:
//Return: 0-not audit 1-auditing
ChnlManager.getValueForKey("audit");
iOS
+ (NSString *)selfDefineSwitch:(NSString *)customKey;
Example:
[IOSLoader selfDefineSwitch:@"audit"]
Unity
Wb.CoreManager.Instance.GetCustomSwitch(string customKey)
Example:
Wb.CoreManager.Instance.GetCustomSwitch("audit")
Parameters:
customKey:custom key name
Return: 0-not audit, 1-auditing
Creator
Wb.Core.getCustomSwitch(customKey:string);
Example:
Wb.Core.getCustomSwitch("audit")
Parameters:
customKey:custom key name
Return: 0-not audit, 1-auditing
1.6 Check Signature
Unity
WbAESLibrary.Signature.CheckSignature(delegate ()
{
// successCall();
}
, delegate ()
{
// failCall();
});
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