4.统计能力
4.1 自定义统计
Android
TJNative.event(String eventId);
TJNative.event(String eventId, String label);
TJNative.event(String eventId, HashMap<String, String> attributes);iOS
[IOSLoader tj_name:@"eventId"];
[IOSLoader tj_name:@"eventId" value:@"label"];
[IOSLoader tj_name:@"eventId" map:@"attributes"];Unity
Wb.TjManager.Instance.TJCustomEvent(string eventId);
Wb.TjManager.Instance.TJCustomEvent(string eventId, string label);
Wb.TjManager.Instance.TJCustomEvent(string eventId, Dictionary<string, string> attributes);Creator
4.2 关卡统计
Android
iOS
Unity
Creator
4.3 充值统计
4.3.1 统计充值成功
Android
iOS
Unity
Creator
4.3.2 统计充值并购买道具
Android
iOS
Unity
Creator
4.4 页面统计
Android
iOS
Unity
Creator
最后更新于